I noticed that bypassing Dexed seemed not really to work. I found that I had forgot to add the handling of the MIDI controllers 120 and 123 which seems to be send by mod-host when bypassing a plugin.
I added them and created a new binary for updating. I also fixed some smaller things in Dexed.ttl and added a LV2-control for changing the number of used voices (1..32). The DX7 has a maximum of 16 voices, so that is the default. You can add more voices but if the sounds have a higher decay, the CPU load will rise! If you can live with less voices you can turn it down to 8 or less and the CPU load will rise too much.
The binary is at the same place as usual (see some of the first messages).
@falkTX: If you have time, can you add 56adff66e1c8209d98a84e5715e157852925eb13 to unstable?
I am currently let two instances of Dexed (at 16 voices) playing since 4 hours triggered by a wild pattern of two instances of stepseq. Runs without problems. I changed sounds several times and turned some controllers... works stable. I also took al look at the memory consumption on the mod with
top: stable - seems to have no memory leak.
Are there other users of Dexed who tried the plugin? It would be very nice if you can write something about your experiences.