Say hello to the MOD Dwarf

Without knowing you’ve hinted on the stretch goal :wink:

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Hahaha, what can I say - great minds think alike! :stuck_out_tongue_winking_eye: :rofl:

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Nice! I like to hang out here and did not even subscribe to the kickstarter campaign… that’s why I missed the updates. Thanks for the heads-up!

I like the plugin stretch goals… the more the merrier! Will the licenses be tied to the dwarf?

In the case of the stretch goals yes. These are device only licences.

We are still checking how we can operationalise a special discounted price to “full license” upgrades.

I’m sure you’ll figure something out. :smiley:

I think it would be nice to provide the plugin developers with a super easy to use plugin development kit, that would include both the DSP and the UI side of things. Maybe some of the kickstarter goals should include the development of such a tool.

I think this already exists to a large extent. The UI could probably use a Docker image, and maybe there’s room for improvement in the Plugin development section of the Wiki.

Gainfranco, I also see that you are offering the looper reward to those with the Kickstarter Edition but not other versions. Will you allow a way for the rest of us to access those plugins/rewards if we contributed the extra 10 euros? When I bought in I was unaware that the different tiers would have access to different rewards. Hope this makes sense and thanks for considering.

@gianfranco I signed up for the beta tester, will that version also be receiving the stretch goal plug-ins?

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No need to worry @Jacob_Singer

You are included in the offer

All Dwarf units from KS will ship with the stretch goals plugins

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Will the Mod Dwarf come with bluetooth built in so we can ensure a good connection for listening to backing tracks and editing on a tablet or cellphone? That would seem to be an easy inclusion that would make connectivity much easier for folks.

That’s a very good question. As noted in Web UI over bluetooth very slow, currently it seems impossible to buy a USB Bluetooth dongle which does anything better than 4.0, even though 4.1, 4.2, and 5.0 have all been available for quite a while now. Maybe it’s easier to add a Bluetooth 5.0 chipset to the internal motherboard though?

I don’t really think it would add a ton of cost to the unit either. A lot of other “modeling” type of devices seem to be including wireless these days.

Adding a built in Bluetooth is much more complex than it seems

The unit is all metal so a built in transmitter requires an antenna.

Also, certification wise, it get much more difficult.

Upgrading the BT software stack might me easier though. We’re getting to mainline Linux so it is easier.

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Alternatively, it would be cool to add support for a (small) number of Wifi chipsets so that we can add a wifi dongle and connect the Mod to a local network (or tether it to a phone).

WiFi support would be great. First of all, it would obviously provide a fast wireless connection. Second, it would be easy to implement in a way that would allow you multiple MOD devices from one computer at the same time. I’m thinking of something similar to https://github.com/tzapu/WiFiManager from the Arduino/ESP world. First, it creates an AP where you log in with your phone/laptop/whatever and enter login details for the “real” WiFi network to which it then connects. You could then show the IP on the display, and voila. Or like some Garmin watches where you configure the networks while connected via cable (alternatively Bluetooth in this case), the device remembers the list of known networks and connects to the first one it sees.

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Yes, support for a WiFi dongle (or even built-in WiFi chipset) would be a massively useful feature - this would solve the ongoing Web UI over bluetooth very slow problem, and also increase usability and the range of phones/tablets which could connect wirelessly with the Dwarf, since in general WiFi connectivity is much easier and faster than bluetooth networking. Ideally it would support both ad-hoc (peer-to-peer) networks and via known wireless access points.

There are several wifi managers available in the Linux world, so in theory it shouldn’t be too hard to integrate one of them. Even with the presumed need to integrate into a custom UI, something like NetworkManager or Wicked should be able to handle the backend configuration of devices, routes etc.

Is the mod dwarf likely to be running mainline then? that would be awesome.

Hi,
Has anyone noted if the Dwarf allows analogue dry-through?

Would be a step change improvement on the Helix.

Hi, I would like to ask about the in/out latency. If it would be around <= 5ms this would be so cool. I assume the current devices with a latency around 8ms are working with a buffer size of 128? If this is intended for the dwarf also, would it be possible to allow the user to select a buffer size of 64? (48Khz?). This way the user could decide in between more effects etc. or a not noticeable latency.