Allow User-defined Mapping MIDI Program Changes to Snapshots

On the MOD Duo, you can let de Duo listen to MIDI PC messages and activate the appropriate snapshot.
However, this is just a 1 to 1 mapping that can’t be controlled: PC-32 will always activate snapshot 32.

For my specific use case (see Rearrange snapshots list (MOD Dwarf) - #9 by the_unlord), it would be very handy if you could specify your own mapping and allow multiple PC messages to activate the same snapshot.

Something like this, maybe:


The way that the Program Change messages is implemented on the MOD platform it’s actually a super conventional implementation on any device able to understand MIDI.
In order to map better your request I need to ask you a couple of questions:

  • Why this would be better on the MOD side rather than having the MIDI controller sending the same PC message from multiple buttons, instances, or whatever you implement on it?
  • Wouldn’t the virtual loopback and the infamous mindi help you with that?
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The problem is that I’m using a Harley Benton MP-100 MIDI Controller and I can’t change the PC messages that are being sent in the Custom mode I use. There are 8 different modes, but the first 6 are for specific amps and FX, the last 2 are 2 custom modes which work exactly the same, but can be separately configured.
The only thing you can set concerning the PC messages is how many there are per bank (or group as they refer to it) and you can choose 4, 5, 8 or 10. So in the case of 5 (which I’m currently using), the first bank will send PC-0 to PC-4 on buttons A to E, the next bank PC-5 to PC-9 and so on. There is no way of changing that.
The remaining 3 buttons can be configured to what PC or CC messages should be sent, but those then are the same for all banks.

Since I can’t do it on my MIDI controller, being able to do it on the MOD would be better in my case :wink:

However, I haven’t considered the Virtual loopback yet (never used before)…
How would I go about that then? Keep my MP-100 sending on channel 1, but have my MOD listen on channel 2 for PC changes for instance. And enable the virtual loopback, of course.
How could I then make the Mindi send the appropriate PC messages on channel 2?

Or do I keep it all on channel 1 and make extra snapshots and just change the Mindi in those snapshots to ‘redirect’ back to another snapshot by sending the appropriate PC message?
So in my example image: in the 5th and 10th snapshot (counting from 0) I should have a mindi set to PC-0. Seems a bit laborious, but maybe less so than copying whole snapshots around…

It would be awesome if I could solve it easily with the current version for sure!