Yup, it’s a lot of delays! But 8 of them are used as loopers, and don’t act as audio delays - they are set to be transparent audio-wise.
I have not had issues with the Calf Delay, but I only modulate the Feedback and Amount. Possibly I’m not hitting on any of it’s issues.
This patch uses 13% Ram and 43% CPU at rest, which is astonishing, but I think these numbers change as you run signals through it, and have loops going - but I have not monitored those numbers.
Usually I run a single note from a synth into it, and build up from there, possibly forming chords with the first four loopers (one note each), then I can control the whole thing on a very micro level.
I can do quite spacious minimal stuff, but also noisy stuff if I really abuse that gristlizer at the end.
I will have to dig out a track I’ve made with it, that isn’t full of tests. Ultimately how it sounds is fully dependant on what you loop with it, and how you adjust knobs. It’s set up so that the knobs can be used to filter the loops before they go to the gristlizer, which alters what the entire section does - so there are a lot of live knob tweaks that can really adjust what you get out of it.